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First Virtual Reality Casino Application Launched by GAN
- April 4, 2016 By Oliver Young -
GameAccount Network PLC, also known as GAN which develops B2B online gaming software and provides gambling services in the United States, launched the first ever virtual reality casino app. The B2B VR Simulated Gaming app is available at the company’s client, Empire City Casino in New York, and is compatible with desktop PCs and the Oculus Rift virtual reality headsets from Facebook.
“VR is finally here and GAN is the first to deliver a truly unique virtual reality experience to New York’s Empire City Casino. The app is designed to catch the eyes of old male players aged between 30 and 54 years-old and provide engaging gaming,” said the CEO at GAN Dermot Smurfit in a press release.
Because of the increasing demand of virtual reality products, the company decides to make a step further and offer VR experience to one of the most reputable casinos in the US.
Highlights of the VR Simulated Gaming App
Thanks to GAN’s technical platform for online gaming, the Simulated Gaming app delivers stunning gaming experience in virtual reality for the company’s land based casino operators, namely Empire City Casino. US residents playing games online can download and install the VR Casino at Empire City bringing Class 3 slots to live. The app offers superb gaming across web and mobile and features more than 200 slots and table games as well as gin rummy, poker, backgammon, poker dice and even blackjack competitions.
Some of the US recognizable slots from Class 3 that can be played in virtual reality from Incredible Technologies are Medusa: The Quest of Perseus, Crazy Money, Neon City Casino and Leonidas: King of the Spartans including multi hand blackjack from GAN and EZ baccarat from DEQ. There are also two slot machines from Slots Symphony.
Currently the Simulated Gaming app is in beta test and more new features are going to be revealed throughout 2016 such as Oculus technical support and HTC Vive support, extra social casino gaming features and more high class slots.
According to the estimations by SuperData Research, the desktop virtual reality market throughout the world will be worth $3.5 billion in 2016 and approximately 6.6 million VR headsets will be bought by players by the end of the year.
Will the App Be Available for Real Money Gaming?
GAN also wants to bring the virtual reality experience to real money players in 2016, but this is subject to third party regulatory consent.
“Later in 2016, we plan to bring VR to regulated gaming in certain markets and operators,” added Smurfit. “Virtual reality closes the gap between real physical casino gaming and the flat two dimensional experience available at desktop PCs or smartphones and tablets.”
Smurfit also pointed out that dismissing virtual reality is naïve. “Investors in technology gave almost $2 billion into VR and last month 15,000 HTC Vive VR headsets worth $800 each were sold online. GAN along with Empire City Casino are well positioned to benefit materially from this.”